NHI “WENDY” NGUYEN
858.201.8498
nguyen.wendy@hotmail.com
www.nguyenwendy.blogspot.com
SUMMARY OF QUALIFICATIONS:
Three (3) years of professional experience in concept art with characters and assets props in any medium, creating 3D low poly characters, matte painting, motion graphics, clean-ups on 2D animation, and video editing. Developing skills in sculpting, fabrication, and animation in stop motion. Managing projects and directing others, able to effectively guide the creative process, from initial concepts to its final production.
TECHNICAL SKILLS:
• PC and Macintosh computers.
• Autodesk Maya and Mudbox
• Corel Painter, Final Cut Pro, and ZBrush.
• Microsoft Word and Powerpoint
• Adobe Photoshop, Illustrator, and After Effects.
TRADITIONAL ART SKILLS:
• Freehand Illustration: Pencil, Ink, Charcoal, and Pastels
• Traditional Painting: Acrylic, Guash, and Watercolor
• Sculpting: Chavant, Super Sculpty, and Monster Clay
EDUCATION:
The Art Institute of California San Diego, California June 2010
• Bachelor of Science, Media Arts and Animation
CREATIVE EXPERIENCE:
The Art Institute of California - San Diego
"New Hire" - 3D Animated Short April 2010 - June 2010
Asset Props Artist and Character Animator
• Researched and designed all asset props in the '70s timeline.
• Working on Animation in several shots within the short.
"Ghoul Elementary" - 2D Animated Short January 2010 - June 2010
Story Writer, Background and Character Design, 2D Clean-Up and Paint, and Editor
• Developed the short story with a team.
• Designed all environments assets traditionally with crayons and chalk.
• Clean up animated characters in pencil.
• Edited line work and coloring through Photoshop
• Composited entire short into After Effects.
"Jabberwocky" - Animated Short January 2010 - March 2010
Character Artist, Creature Artist, Background Artist, Asset Props Artist, and Layout Designer
• Collaborated with a team of artists to produce key characters and creatures.
• Researched and produced asset props and backgrounds in Steampunk timeline.
• Building layouts and composited entire short into After Effects.